Godot is a lightweight, open-source game engine that excels in 2D development. It offers an intuitive interface, a custom scripting language (GDScript), and a powerful scene system that makes it ideal for creating pixel art, platformers, and mobile games.
Why Godot for 2D games?
- Built-in 2D physics and animation tools.
- Simple drag-and-drop interface.
- Lightweight and fast.
- No royalties or licensing fees.
Core concepts:
- Scenes and Nodes: Games are made up of nested nodes, each with its own behavior.
- GDScript: Python-like scripting language for defining game logic.
- AnimationPlayer: Timeline-based animation system.
- TileMap and TileSet: Tools for designing 2D levels easily.
Example: Moving a character
gdscriptКопироватьРедактироватьextends KinematicBody2D
var speed = 200
func _physics_process(delta):
var motion = Vector2()
motion.x = Input.get_action_strength("ui_right") - Input.get_action_strength("ui_left")
move_and_slide(motion * speed)
Godot is ideal for indie developers, educators, and hobbyists. It runs on Linux, macOS, and Windows, and exports to HTML5, Android, and iOS with minimal setup. For 2D games, Godot is a powerful, free alternative to larger engines.